Ancient ephemera, mostly.
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How are we not talking about the corpses?
How are we not talking about the corpses? It’s not like you haven’t seen them – you can’t miss them. When I take the kids out, I see them constantly. Every minute another one, battered or slumped or swollen with gas or smashed apart or flattened. Large and small, old and young. When I’m looking…
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Rim: PERFECTION
The ‘disappearance’ of auteur game designer Sam Barlow only increased our interest in his latest work, PERFECTION. Rim Magazine has secured the world-exclusive first review of what might be Barlow’s last project – and the game’s ambiguity raises uncomfortable questions about its creator and the media’s complicity in his fame.
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Authority, VanderMeer
So, the second Southern Reach cycle book then (the previous book being Annihilation which was the source for the film with that bear). An alienated special agent is assigned to the base that borders the Area and struggles to achieve anything… Whilst the first book was obviously strange and excellent (though it is fuzzy in my memory,…
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Gone When I’m Dead
Gripping the edge of mountains and looking down: Masada when I was 13, belly-crawling to the edge to see a disappointing stretch of sand; Scafell, in a snowstorm, huddling in a lee with friends before the clouds broke; Striding Edge, in the snow, where the hunter and his horse fell; the Roaches, in the snow,…
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There’s nice.
“…a fascinating trip through the philosophical canon, showing how games illustrate key existential questions.”
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Margaret & Richard
…and I’m still working on the feature at 4am. I miss the dawn I’m writing so hard, lightening paragraphs with sips of akavit. I roll into bed at 6.30am, next to a sleeptalking V, and doze off… …”MARGARET” comes the cry, jolting us both awake.
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Simon Roth on Kickstarting Maia and why some studios have “killed the wonder” of making games
A distant alien world. Tuesday.
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The top 100 most-influential videogames (2014 edition).
Back in 2014, I contributed a list of the 100 most influential video games for a book called 10,000 Things You Need to Know: The Big Book of Lists in the UK. I’ve reproduced the list here.
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Playing video games? No, I’m doing philosophy | The Irish Times
As this week’s “Unthinkable” guest, Griliopoulos – the appointed “death” specialist of the duo – explains just why video games should be taken seriously. “Despite their problems, games are also educative,” he argues. “They can show us how to grieve, what the value of life is, how to prepare for our death and that of…
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The Virtual Reality of Virtual Worlds – Improbable
Virtual reality technology is an interface – a doorway into virtual worlds. We provide the platform that developers build those worlds on. But the distinction is important.