Month: August 2015

We’re all aware the indie scene is bursting. And the onetime underloved genres – roguelikes, simulations, CCGs – are proliferating well. Filling up quietly and fast is the music genre, with Crypt of the Necrodancer, Audiosurf 2, and Soundodger all hitting recently. But Sentris makes large claims to creativity, on generating music, rather than just playing it. As the developer, Samatha Kalman, describes it, “it allows, and even requires, everybody to make their own song as they play.”

Dan Griliopoulos, games journalist: “There’s no inherent meaning in life, but that doesn’t mean that it’s meaningless. First off, you’re raised, deliberately or accidentally, with an array of beliefs, values and prejudices by family, school, and society, that mesh or clash with the things you biologically like – that is, nature and nurture shape your […]