Category: journalism
If you’re looking for my samples folder, it’s here.
-

Legacy, Lebowski
Of the 40+ print magazines I worked on, less than 5% are still in print. Of the games I’ve worked on as a writer, at least half didn’t make it out of the starting gate. (One, called Legacy, came out this year and is almost impossible to access. I don’t know anyone who’s played it.)…
-

There’s nice.
“…a fascinating trip through the philosophical canon, showing how games illustrate key existential questions.”
-

Simon Roth on Kickstarting Maia and why some studios have “killed the wonder” of making games
A distant alien world. Tuesday.
-

Playing video games? No, I’m doing philosophy | The Irish Times
As this week’s “Unthinkable” guest, Griliopoulos – the appointed “death” specialist of the duo – explains just why video games should be taken seriously. “Despite their problems, games are also educative,” he argues. “They can show us how to grieve, what the value of life is, how to prepare for our death and that of…
-

Mass Effect preview – June 2006.
I wrote this preview of Mass Effect for all the global Official Xbox magazines way back in June 2006. Features interviews with Ray Muzyka, Greg Zeschuck, Casey Hudson, Steve Sims, Jonathan Cooper, Mike Trottier,