Category: interview
If you’re looking for my samples folder, it’s here.
-
Interview – Asi Burak – Games For Change
For a quick piece I wrote for the Guardian, about developing games in the developing world, I talked to Asi Burak, co-President of GamesForChange. What is Games for Change? Firstly, to define our unique role and mission: Games for Change (G4C) is not a game studio. In some exceptional cases, like the Half the Sky…
-

Interview: Cardboard Computer on Kentucky Route Zero
This is an interview with Kentucky Route Zero creators Cardboard Computer (Jake Elliott & Tamas Kemenczy) that I conducted for T3 Magazine for their September 2013 issue, number 219, which is out now.
-
Miles Jacobson on: not talking about Football Manager
Miles Jacobson is the Studio Director at Sports Interactive, creators of Championship Manager and Football Manager. I caught up with him for a feature for PC Gamer at the end of last year.
-

Creative Assembly Interview: Huge Retrospective
This was an 10,000 word interview on 10/8/2011 conducted for a feature written for PC Gamer; it covers the entire history of Creative Assembly. We used so little of it, I’m putting the rest up here for kicks.
-

How Starcraft beat Chess: Blizzard looks back on the world's best strategy game.
With Battle.net, Diablo and WOW behind them, it’s probably fair to suggest that PC Gamers have probably spent more millions of hours on Blizzard’s games than any other company’s. With the upcoming release of StarCraft II we spent an hour chatting to three team leads of the original game, now all working inside Blizzard on…