Category: interview
If you’re looking for my samples folder, it’s here.
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Interview: UFO creator Julian Gollop on UFO and XCOM.
I did this interview with Julian Gollop at GDC 2012 and it got put up on the PC Gamer website in several parts. The copyright reverted to me after six months, so here it is, in full.
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Interview: Bossa Studios' Founder Henrique Olifiers on Surgeon Simulator 2013
This interview was for an Edge Online piece, which was forgotten about many moons ago, in November 2013. It’s an interview with Bossa Studio’s founder Henrique Olifiers.
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Interview with Björn Jeffrey, CEO of Toca Boca
This interview with Toca Boca’s CEO Björn Jeffrey was conducted for a feature for BT.com.
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Interview: Paul Dean and Simon Roth on Maia.
You were one of the early, shock Kickstarter successes. How much pressure are you feeling from that? Paul: Personally, it’s a feeling of considerable obligation. There’s always the awareness that people have already paid you, that they’ve invested up front, and now it’s your job to justify that financial faith they’ve put in you. And…
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Interview: Patrick Smith – Vectorpark
I haven’t seen a game from you since 2011. My entire family (from 2-60) love your games. We all ask: when are you making a new one? (That’s a pretty good age range!) I’m hard at work, as we speak, on an interactive Alphabet. With any luck, I’ll be finished early-to-mid next year. Is there…