Category: gods & monsters

“The leadership of the congregation has been unbelievably amazing, supportive, wise, patient, loving, and encouraging. They have offered to stand by me as heresy trials have been threatened…”

“to be an intellectual is to be someone motivated by ideas. That doesn’t mean that you’re simply interested in ideas, or that you enjoy the abstract reasoning associated with chewing through logical problems. It means that you’re someone who thinks about ideas and then changes their life on the basis of those ideas.”

Dan Griliopoulos, games journalist: “There’s no inherent meaning in life, but that doesn’t mean that it’s meaningless. First off, you’re raised, deliberately or accidentally, with an array of beliefs, values and prejudices by family, school, and society, that mesh or clash with the things you biologically like – that is, nature and nurture shape your […]

My past errors bear testimony to a tendency to public disclosure; this doesn’t always seem the wisest thing to do, but I have a sharing preference. It’s probably the same reason I’m a liberal – all things being equal, I’ll do something rather than not; I’ll share, I’ll change the system, I’ll take the red pill, I’ll talk about something I shouldn’t. (e.g. I’m currently writing this in a local pub in Swiss Cottage. Any passerby can read over my shoulder.)

Amidst the dusty annals of video gaming, there are games only mentioned in hushed tones. There are games that are traded in back-alleys, games where the few extant copies are guarded in by hooded, pale-faced men who worship the old gods Mintah, Ammygah and Com O’door. Games where only one person has ever played it, and he whispers its plot endlessly from his isolated, padded rooms in Bedlam…

Just remembered that Patrick McGoohan died yesterday. Farewell childhood hero, our rebel without reason (but not without a cause), now you’re Number Zero. I’m currently listening to “I Helped Patrick McGoohan Escape” by The Times. S’alright.