Video games don’t often do subtle or literate. Games like Gears of War and Call of Duty succeed with no philosophical hinterland or characters worth talking about. Cutesy games are sickeningly so, shooting heroes speak in single syllables, and sincere indie games beat you over the head with how much everyone is suffering. Few seem
As I stab him with a hidden screwdriver for the umpteenth time, dump his body in a convenient chest freezer, and saunter away dressed as a makeup artist, I absentmindedly think that perhaps he would have appreciated this – to go out on a high, his career at a peak in both professions. To die
You don’t know Sergey Galyonkin. His childhood in the Ukraine, his Olympic success, his life in Cyprus, his work behind the scenes at Wargaming. All this is of no interest to you – and why would it be? But what Sergey does in his spare time – a persona called Steam Spy – has developers
When people I’ve not seen for a while ask me ‘what are you working on right now?’, I give them this kind of glassy look that says ‘how long do you have?’ It’s this kind of look: //giphy.com/embed/13aSSyJaI5NkTm?html5=true This has been a hard, good year. Apart from coping with a new baby, I’ve probably worked for
Last year I did a Frankengames of 2014, picking the best bits of many games to make a Game of the Year, mainly because nothing individually took my fancy. But this year has been ridiculous, with every week bringing out amazing new games. Here’s a stupid statistic; there are 282 pages of games on Steam.