
Virtual reality technology is an interface – a doorway into virtual worlds. We provide the platform that developers build those worlds on. But the distinction is important.
Virtual reality technology is an interface – a doorway into virtual worlds. We provide the platform that developers build those worlds on. But the distinction is important.
“With the advent of massive virtual worlds, games and simulations could be the dominant entertainment form of the 21st century. If they are to be so, we have to recognise and encourage their educational and moral components – to make them games for good.”
I wrote this preview of Mass Effect for all the global Official Xbox magazines way back in June 2006. Features interviews with Ray Muzyka, Greg Zeschuck, Casey Hudson, Steve Sims, Jonathan Cooper, Mike Trottier,
“The leadership of the congregation has been unbelievably amazing, supportive, wise, patient, loving, and encouraging. They have offered to stand by me as heresy trials have been threatened…”
“I heard there was a secret chord/That David played, and it pleased the Lord/But you don’t really care for music, do you?”