Month: April 2015
If you’re looking for my samples folder, it’s here.
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Patrick Smith of Vectorpark on the IT Crowd, toy-boxes and his new game
Out there, in the great world of development, there are publisher cities, mainstream towns, indie villages, and hipster hamlets. In the mountains, the few remaining hermit developers craft wonderfully bizarre and aberrant trinkets, until they’re dragged into the mainstream. And Vectorpark is a shining, ragged example of the latter.