Previously Creative Director of the Disney Imagineering Virtual Reality Studio, Jesse Schell thinks hard about the future of games; he’s worked on Toontown Online and teaches game design at Carnegie Mellon university. You can see his amazing DICE talk on the future of gaming here. This interview was conducted for a PC Gamer piece on Social Gaming about a year ago.
To the tune of: Money, Money – Cabaret Buy a PC Gamer-approved product every day this week and you get reward points. You’ve levelled up, now you’re a PCG Ambassador, so you get a PCG fan kit. Meanwhile, your health insurance is incentivising you to walk as it’s worried about your heart rate, and a tobacco firm is incentivising you not to read
You’re my average friend (on Facebook, at least). You like music above all, with a slight fondness for writing, technology and poker. You went to Oxford, where you did English and Law, you’re liberal, and your first name is James (it would be James, Ben, Martin, Mark or Adam but only James is the average