Blogroll

Robot Dance; The Aesthetics of Deus Ex 3

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At the beginning of the year, I sat down with Jonathan Jacques-Belletête, the Art Director of Deus Ex 3, to talk about Deus Ex: Human Revolution’s baroque influence, how Warren Spector helped them justify the style differences with Deus Ex 1, and why the future will be yellow. This originally appeared as a piece on IGN. [more...]

Interview: Casey Wimsatt, Symbionica on how games help the Autistic.

Again, this was research for a feature I did for PC Gamer on disabled gaming. Casey Wimsatt makes games proven to improve the social skills of children with Autism. [more...]

Interview: Dr Stephen Thaler and his Dreaming AIs.

Dr Stephen Thaler

I did a series of interviews for a feature for Computer Shopper way back in January; this was the most interesting of them, with Dr Stephen Thaler, a man who is either doing stuff on the edge of our current knowledge or is a charlatan. He’s nearly convinced me he’s telling the truth and just deliberately misusing language , but if that’s the case then we need to reappraise the current state of play of AI. Key points; he thinks his AIs dream Warning: He can really talk. This is a long one. [more...]

Interview: Jesse Schell on gaming, the social sciences, identity loss and behavioural shaping.

Jesse is very small.

Previously Creative Director of the Disney Imagineering Virtual Reality Studio, Jesse Schell thinks hard about the future of games; he’s worked on Toontown Online and teaches game design at Carnegie Mellon university. You can see his amazing DICE talk on the future of gaming here. This interview was conducted for a PC Gamer piece on Social Gaming about a year ago. [more...]

Interview: Erik Wolpaw and Chet Faliszek, Valve

Log interviewing Chet & Erik

To the tune of: Jonathan Coulton – Re: Your Brains

This is an interview I did for IGN with the lead Valve writers (apart from Laidlaw), but was cut short. IGN has generously allowed me to put the full Q&A up here.

I’m going to focus on storytelling and dialogue if that’s okay, which means I guess Erik will be answering more of the questions.

Erik: Chet’s a writer too you know! Chet: Better duck, as that phone’s going to be heading towards your head.

Erik Wolpaw.

The primitive murals have developed a lot from the graffiti [more...]