View the story “The 10/10 Question” on Storify
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The end of last year was the lowest point of my life so far (and it was almost entirely my fault, sorry M), but set this year up perfectly for a single golden question; could I survive and thrive as a freelance writer? The braggadocio-saturated answer was, thankfully, ‘yes, you cowardly arse; why didn’t you do this five years ago?’ [more...]
With Battle.net, Diablo and WOW behind them, it’s probably fair to suggest that PC Gamers have probably spent more millions of hours on Blizzard’s games than any other company’s. With the upcoming release of StarCraft II we spent an hour chatting to three team leads of the original game, now all working inside Blizzard on StarCraft II. They are Frank Pierce, the executive vice-president in charge of product development (he oversees all the new games), Bob Finch, the lead software engineer on (he makes the engines and decides on game features), and Sam Didier, Senior Art Director (he makes the world look o-so-pretty). In line with their history of fantasy roleplay, if anyone fancies LARPing this, Frank Pierce’s voice suggests a paternally-growling Tauren, Bob Finch is an tinkering Gnome alchemist, and Sam Didier is some sort of excitable Goblin with ten tonnes of hi-ex strapped to his endlessly-whirring noggin. [more...] |
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