Blogroll

Unfinished Symphony: The Hunt for Red Orchestra

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It’s 1941 and Nazi Germany has just invaded the USSR, its erstwhile ally. SS counter-intelligence soon detects a range of radio signals from communist and socialist sympathisers, embedded at all levels of European society. Since the SS call transmitters ‘piano’ and supervisors ‘conductors’, they name this nascent resistance network the Rote Kapelle – the Red Orchestra. Despite early successes, it’s soon crushed. [more...]

Interview: Erik Wolpaw and Chet Faliszek, Valve

Log interviewing Chet & Erik

To the tune of: Jonathan Coulton – Re: Your Brains

This is an interview I did for IGN with the lead Valve writers (apart from Laidlaw), but was cut short. IGN has generously allowed me to put the full Q&A up here.

I’m going to focus on storytelling and dialogue if that’s okay, which means I guess Erik will be answering more of the questions.

Erik: Chet’s a writer too you know! Chet: Better duck, as that phone’s going to be heading towards your head.

Erik Wolpaw.

The primitive murals have developed a lot from the graffiti [more...]

RPS: Mnemotechnics and Ultima Underworld II

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This is a piece I’ve written for Rock, Paper, Shotgun. I’ve reposted the whole thing below because a) my hits aren’t going to hurt them and b) it’s very personal to me. If you want more information about the game, go read it on RPS – the commenters really know their stuff about Ultima. [more...]

Interview: Chris Rippy, Robot Entertainment

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To the tune of: Kraftwerk – The Robots

Here’s the transcript of an interview for Rock, Paper, Shotgun I did with Chris Rippy, Producer, Robot Entertainment (formely Ensemble, creators of Age of Empires) about their new game Orcs Must Die; the original preview is here:

Rippy

Why a tower defence game, not another RTS? Good question. In the history of our older company, we’ve wanted to do a bunch of different things, but it hasn’t come out in the past. There were a bunch of us playing horde mode and defence games, and we prototyped this out of merging those. [more...]

Cult Games: Minecraft

To the tune of: Guns N’ Roses – Sweet Child O’ Mine

I gone and done wrote something about Minecraft:

Gamers, especially PC gamers, give the impression of being more than averagely intelligent. It’s a self-selecting set – a group of people who have the desire for and capability to buy a top-end computer and keep it tickety-boo – that requires dosh, patience and technical knowledge. However, despite their divergent nerdcore qualities they still manage to share a herd mentality, wheeling around to chase tropes like migrating swans. Perhaps the selection criteria are too rigorous, but there’s a very [more...]