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Interview: Transgaming & CCP on Mac Gaming

Gabe Mahoney

To the tune of: Tim Curry – Sweet Transvestite

Another interview that I felt guilty about woefully under-using in a feature. Still about making games for Apple Mac, but this time I was talking with Transgaming, who convert PC games to Mac for large publishers and developers, and with CCP, who’ve used Transgaming to transfer Eve: Online to Mac.

Gavriel State

TRANSGAMING: CTO, GAVRIEL STATE.

(Which is an awesome name.)

What differences in tech are there between a Mac and a PC? From a hardware perspective, Macs and PCs are very similar these days – they share elements [more...]

Interview: James Brown, Ancient Workshop

This is an interview I had left over from a feature, and it seems a shame to waste it. It’s with a Mac developer, James Brown, who is the entire staff of Ancient Workshop and it’s about Mac gaming.

To the tune of: Belle and Sebastian – Funny Little Frog

The Frog Prince

Tell me about you. I worked in the mainstream games industry for 10 years (including stints at EA & Lionhead) but recently went indie. I have a game called Ancient Frog which is currently out for the iPhone and, in expanded form, iPad. Internally I also [more...]

Game Pricing

(Some thoughts I supplied for a piece about on a big games website that got spiked because of politics…)

Question 1 (Of 1)

1. Do you believe that the recently rumoured price-hikes of triple-A games in the UK are justified. If yes, why? If no, why?

From an economics point of view, it’s entirely rational. If you believe, like a good Ayn Rand pupil should, that businesses do best when unfettered from regulation and morals, and that businesses doing best is best for the rest of us, then companies should be allowed to set their own prices, [more...]