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	<title>Comments on: Solving MMO review problems</title>
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	<description>The remnants of a burgeoning ego.</description>
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		<title>By: Wot I Think: Rift &#124; Rock, Paper, Shotgun</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-1173</link>
		<dc:creator>Wot I Think: Rift &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Mon, 14 Mar 2011 11:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-1173</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>By: Eon Gaming &#8211; A revue of Reviews</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-876</link>
		<dc:creator>Eon Gaming &#8211; A revue of Reviews</dc:creator>
		<pubDate>Thu, 02 Dec 2010 23:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-876</guid>
		<description>[...] same amount than if I played it for 4. Should the review structure of paid journalism be changed? This person thinks so, but I disagree. In the end, the editors are right in paying by the review count. [...]</description>
		<content:encoded><![CDATA[<p>[...] same amount than if I played it for 4. Should the review structure of paid journalism be changed? This person thinks so, but I disagree. In the end, the editors are right in paying by the review count. [...]</p>
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		<title>By: Eon Gaming &#8211; A revue of Reviews</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-809</link>
		<dc:creator>Eon Gaming &#8211; A revue of Reviews</dc:creator>
		<pubDate>Fri, 20 Aug 2010 13:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-809</guid>
		<description>[...] the review structure of paid journalism be changed? This person thinks so, but I disagree. In the end, the editors are right in paying by the review count. [...]</description>
		<content:encoded><![CDATA[<p>[...] the review structure of paid journalism be changed? This person thinks so, but I disagree. In the end, the editors are right in paying by the review count. [...]</p>
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		<title>By: A revue of Reviews &#171; How to Play</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-719</link>
		<dc:creator>A revue of Reviews &#171; How to Play</dc:creator>
		<pubDate>Thu, 27 May 2010 09:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-719</guid>
		<description>[...] the review structure of paid journalism be changed? This person thinks so, but I disagree. In the end, the editors are right in paying by the review count. [...]</description>
		<content:encoded><![CDATA[<p>[...] the review structure of paid journalism be changed? This person thinks so, but I disagree. In the end, the editors are right in paying by the review count. [...]</p>
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		<title>By: Grill</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-717</link>
		<dc:creator>Grill</dc:creator>
		<pubDate>Mon, 24 May 2010 13:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-717</guid>
		<description>&quot;maybe these can all be constructed on top of the initial blog-community-crowd-sourcing.&quot; 

Exactly, yep. The writer does the writing and most of the analysis - but he has stringers on the ground who provide the core of the information, filtered through their perceptions and prejudices, which any good writer should be aware of. It&#039;d be a foolish writer who doesn&#039;t already take account of other people&#039;s opinions and knowledge when reviewing an MMO.</description>
		<content:encoded><![CDATA[<p>&#8220;maybe these can all be constructed on top of the initial blog-community-crowd-sourcing.&#8221; </p>
<p>Exactly, yep. The writer does the writing and most of the analysis &#8211; but he has stringers on the ground who provide the core of the information, filtered through their perceptions and prejudices, which any good writer should be aware of. It&#8217;d be a foolish writer who doesn&#8217;t already take account of other people&#8217;s opinions and knowledge when reviewing an MMO.</p>
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		<title>By: Grill</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-715</link>
		<dc:creator>Grill</dc:creator>
		<pubDate>Mon, 24 May 2010 12:38:57 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-715</guid>
		<description>Isn&#039;t she just? :D</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t she just? <img src='http://funambulism.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Grill</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-714</link>
		<dc:creator>Grill</dc:creator>
		<pubDate>Mon, 24 May 2010 12:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-714</guid>
		<description>It&#039;s D&amp;D Online - it&#039;s quite an old shot, so might not look very much like that any more.</description>
		<content:encoded><![CDATA[<p>It&#8217;s D&#038;D Online &#8211; it&#8217;s quite an old shot, so might not look very much like that any more.</p>
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		<title>By: TeeJay</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-712</link>
		<dc:creator>TeeJay</dc:creator>
		<pubDate>Mon, 24 May 2010 01:55:27 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-712</guid>
		<description>&quot;is this process applicable to reviews other than MMOs? Should all reviews be done this way?&quot;

As a consumer I already use this process to decide whether to buy a game - ie. I read what gamers post on forums/blogs, alongside any traditional &quot;professional&quot; reviews. The professional reviews are often useful for all the condensed details, being the first into print and maybe for humour etc. but it&#039;s the forum posts that I really pay attention to due to having a whole bunch of different opinions, the back-and-forward discussions.

This still means a central role for games writers - to provide a focus and forum for discussion, attract a good community that will contribute to the discussion and the editorial and moderation role.

A more general public might prefer the traditional long-form/essay games-mag style review, the single paragraph newspaper-style condensed &#039;buy/don&#039;t-buy&#039; review or a weekly/monthly &#039;round-up&#039;/&#039;best-of&#039; - but maybe these can all be constructed on top of the initial blog-community-crowd-sourcing.

I&#039;m not really saying anything new - this seems to be how things have evolved now already, from where I am sitting (ie. a consumer, rather than a writer), although it seems to have been more successful on newer independent blogs rather than the older sites or magasines maybe because they are actually designed for this and people have the expectation of interactivity/community/relationships/ownership. People&#039;s relationship with older, corporate media seems more resentful, suspicious and antagonistic, even if it has tried to adapt to the newer style.</description>
		<content:encoded><![CDATA[<p>&#8220;is this process applicable to reviews other than MMOs? Should all reviews be done this way?&#8221;</p>
<p>As a consumer I already use this process to decide whether to buy a game &#8211; ie. I read what gamers post on forums/blogs, alongside any traditional &#8220;professional&#8221; reviews. The professional reviews are often useful for all the condensed details, being the first into print and maybe for humour etc. but it&#8217;s the forum posts that I really pay attention to due to having a whole bunch of different opinions, the back-and-forward discussions.</p>
<p>This still means a central role for games writers &#8211; to provide a focus and forum for discussion, attract a good community that will contribute to the discussion and the editorial and moderation role.</p>
<p>A more general public might prefer the traditional long-form/essay games-mag style review, the single paragraph newspaper-style condensed &#8216;buy/don&#8217;t-buy&#8217; review or a weekly/monthly &#8217;round-up&#8217;/'best-of&#8217; &#8211; but maybe these can all be constructed on top of the initial blog-community-crowd-sourcing.</p>
<p>I&#8217;m not really saying anything new &#8211; this seems to be how things have evolved now already, from where I am sitting (ie. a consumer, rather than a writer), although it seems to have been more successful on newer independent blogs rather than the older sites or magasines maybe because they are actually designed for this and people have the expectation of interactivity/community/relationships/ownership. People&#8217;s relationship with older, corporate media seems more resentful, suspicious and antagonistic, even if it has tried to adapt to the newer style.</p>
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		<title>By: Anthony</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-711</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Sun, 23 May 2010 20:17:56 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-711</guid>
		<description>Kind of off-topic, but Nina Nastasia is fantastic.</description>
		<content:encoded><![CDATA[<p>Kind of off-topic, but Nina Nastasia is fantastic.</p>
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		<title>By: Ben</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-710</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sun, 23 May 2010 14:24:52 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-710</guid>
		<description>Not really a productive comment, for which I apologise, but which MMO is pictured in the post?</description>
		<content:encoded><![CDATA[<p>Not really a productive comment, for which I apologise, but which MMO is pictured in the post?</p>
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		<title>By: Petter Mårtensson</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-705</link>
		<dc:creator>Petter Mårtensson</dc:creator>
		<pubDate>Sun, 16 May 2010 19:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-705</guid>
		<description>That was kind of evident in Quintin&#039;s review, though. He mentioned being given a level 80 character and playing around with that. But I agree, absolutely. I don&#039;t mind them including that, I used the service to move myself past Tortage and giving me a bit more freedom to run around Gateway to Khitai, but as a basis for a review it&#039;s pretty worthless. A way to take a closer look at beta, it&#039;s fine.

Do note that Funcom didn&#039;t do anything except putting the embargo on that day + having a way to auto-level any character you made in beta (up until a certain date). In the end, it&#039;s up to the publications how they use it. I think Eurogamer chose the wrong path, but they did also review Star Trek Online from beta only.

And yes, undercutting would be a problem - as I said, readers want those reviews early. I should just count myself lucky that I worked under an editor-in-chief that allowed me to take my time, and is now in the position myself to decide when our review comes out. It&#039;s a tricky situation in general.</description>
		<content:encoded><![CDATA[<p>That was kind of evident in Quintin&#8217;s review, though. He mentioned being given a level 80 character and playing around with that. But I agree, absolutely. I don&#8217;t mind them including that, I used the service to move myself past Tortage and giving me a bit more freedom to run around Gateway to Khitai, but as a basis for a review it&#8217;s pretty worthless. A way to take a closer look at beta, it&#8217;s fine.</p>
<p>Do note that Funcom didn&#8217;t do anything except putting the embargo on that day + having a way to auto-level any character you made in beta (up until a certain date). In the end, it&#8217;s up to the publications how they use it. I think Eurogamer chose the wrong path, but they did also review Star Trek Online from beta only.</p>
<p>And yes, undercutting would be a problem &#8211; as I said, readers want those reviews early. I should just count myself lucky that I worked under an editor-in-chief that allowed me to take my time, and is now in the position myself to decide when our review comes out. It&#8217;s a tricky situation in general.</p>
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		<title>By: Grill</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-704</link>
		<dc:creator>Grill</dc:creator>
		<pubDate>Sun, 16 May 2010 19:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-704</guid>
		<description>Petter - FunCom did WHAT? That&#039;s crazy - the most unenjoyable MMO experience I ever had was a demo tour of a high-level boss in FFXI when I was on PCFormat, as without working for your character, the fights are meaningless.

Removing solid opinions from early reviews is a definitely an idea - but you&#039;ll be undercut by others in the market who do give scores, as some people just want a buy / don&#039;t buy.</description>
		<content:encoded><![CDATA[<p>Petter &#8211; FunCom did WHAT? That&#8217;s crazy &#8211; the most unenjoyable MMO experience I ever had was a demo tour of a high-level boss in FFXI when I was on PCFormat, as without working for your character, the fights are meaningless.</p>
<p>Removing solid opinions from early reviews is a definitely an idea &#8211; but you&#8217;ll be undercut by others in the market who do give scores, as some people just want a buy / don&#8217;t buy.</p>
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		<title>By: Petter Mårtensson</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-703</link>
		<dc:creator>Petter Mårtensson</dc:creator>
		<pubDate>Sun, 16 May 2010 17:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-703</guid>
		<description>Interesting way of solving the problem, absolutely. But I believe it boils down to the problem that MMOs don&#039;t really review very well, and a lot of reviewers tend to try to review them in the classical sense anyway. Add in editors that want said reviews to be done as any other, and we&#039;re in dangerous territory.

Instead of going through all those steps I&#039;d
- remove the score.
- remove &quot;solid&quot; opinions from the piece, where no such opinions can be formed.
- do MMO-reviews in a similar way to what Eurogamer used to do (i.e. two articles, one from early on and one from after a month - of course very problematic, considering problem #4 above)
- be very honest about what has actually been experienced in the game. The fans of the game will be there to point out any flaws, or opinions taken out of context.

Readers want a review early. Editors usually want a review early. The game publisher prefer to get early reviews too - at least when a good score is assigned. The only publisher I&#039;ve seen so far that actually wanted journalists to take their sweet time is NCsoft when Aion was released. Funcom had a review embargo on the day before Godslayer come out, practically saying &quot;please, review from beta using our auto-level up system&quot;. That&#039;s no good either, for anyone.</description>
		<content:encoded><![CDATA[<p>Interesting way of solving the problem, absolutely. But I believe it boils down to the problem that MMOs don&#8217;t really review very well, and a lot of reviewers tend to try to review them in the classical sense anyway. Add in editors that want said reviews to be done as any other, and we&#8217;re in dangerous territory.</p>
<p>Instead of going through all those steps I&#8217;d<br />
- remove the score.<br />
- remove &#8220;solid&#8221; opinions from the piece, where no such opinions can be formed.<br />
- do MMO-reviews in a similar way to what Eurogamer used to do (i.e. two articles, one from early on and one from after a month &#8211; of course very problematic, considering problem #4 above)<br />
- be very honest about what has actually been experienced in the game. The fans of the game will be there to point out any flaws, or opinions taken out of context.</p>
<p>Readers want a review early. Editors usually want a review early. The game publisher prefer to get early reviews too &#8211; at least when a good score is assigned. The only publisher I&#8217;ve seen so far that actually wanted journalists to take their sweet time is NCsoft when Aion was released. Funcom had a review embargo on the day before Godslayer come out, practically saying &#8220;please, review from beta using our auto-level up system&#8221;. That&#8217;s no good either, for anyone.</p>
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		<title>By: Ashton Raze</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-702</link>
		<dc:creator>Ashton Raze</dc:creator>
		<pubDate>Sun, 16 May 2010 17:22:41 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-702</guid>
		<description>I like the thinking behind this. Sure, it&#039;s more time-consuming than the average review, and sure, it requires multiple people to work together towards some kind of goal... sounds pretty suitable for an MMO then. This is my favourite &#039;How To Review MMOs&#039; suggestion yet, it definitely makes a lot of sense.</description>
		<content:encoded><![CDATA[<p>I like the thinking behind this. Sure, it&#8217;s more time-consuming than the average review, and sure, it requires multiple people to work together towards some kind of goal&#8230; sounds pretty suitable for an MMO then. This is my favourite &#8216;How To Review MMOs&#8217; suggestion yet, it definitely makes a lot of sense.</p>
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		<title>By: Tweets that mention Solving MMO review problems &#124; Funambulism -- Topsy.com</title>
		<link>http://funambulism.com/2010/05/a-solution-to-mmo-review-problems-the-intereview/comment-page-1/#comment-701</link>
		<dc:creator>Tweets that mention Solving MMO review problems &#124; Funambulism -- Topsy.com</dc:creator>
		<pubDate>Sun, 16 May 2010 17:08:58 +0000</pubDate>
		<guid isPermaLink="false">http://funambulism.com/?p=1461#comment-701</guid>
		<description>[...] This post was mentioned on Twitter by Dan Griliopoulos. Dan Griliopoulos said: Are you terrified of reviewing MMOs? Find it just more trouble than it&#039;s worth? Dr Grill has a solution: http://ow.ly/1LHSi [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Dan Griliopoulos. Dan Griliopoulos said: Are you terrified of reviewing MMOs? Find it just more trouble than it&#39;s worth? Dr Grill has a solution: <a href="http://ow.ly/1LHSi" rel="nofollow">http://ow.ly/1LHSi</a> [...]</p>
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